![]() Being partially non-lethal to randoms is a requirement to get the good ending unfortunately.Īpproximately what % can you kill to get the good ending? Is there a way to check what ending you're on track toward? Here is a list of all moral points across all three games, though there is no way to know if you have enough to get the good ending until your already there.Īs I said before while some points can be earned for getting through certain levels without killing there are still enough other points to earn the good ending. Did all the requirements but I still got the bad ending. ![]() ![]() Originally posted by Khorne Flakes:Went full lethal on enemies but followed a guide on everything else I could do to earn Karma. In the end, you will get what you deserve Try to get a better understanding of things before you make your judgement. These games always have shades of gray, but acting as Artyom's character would is generally a way to get the "good" ending (not exactly the canonical one), this is where reading books and playing prior titles can give you some insight. In Last Light, you have to show forgiveness for the Dark One to learn it. Some people you encounter as hostile could just be misunderstood and you need to take the moral high ground. Look for journal pages and audio tapes for more insight on your current surroundings. On much of these games, you are the hostile invader unless you prove otherwise (mostly by sneaking/non-lethal). Hostile combatants are generally fine to kill unless you're killing them for the wrong reason. Sparing/saving certain people when given a choice can grant a karma benefit. Noble: Killing some people, like the innocent, injured, surrendered, or helpless, has a clear negative moral detriment. Inherently, he saves those in need.īasically, you want to act as Artyom's character would, which is mostly noble and curious (the good guy).Ĭurious: searching in areas and finding secrets/caches, listening to many conversions by friendlies, neutrals and hostiles alike. The karma system is not exactly what is "good" or "bad" but more about taking the actions that are canon to Artyom's nature. You don't have to play entirely non-lethal to get the good ending.
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